
Designing an Emotion State System for the Mochi Robot
Build a Mochi Robot emotion state machine for idle, listening, talking, happy, sad, thinking, and error states with replaceable animations.
Notes

Build a Mochi Robot emotion state machine for idle, listening, talking, happy, sad, thinking, and error states with replaceable animations.

A practical breakdown of ESP32-S3 Mochi Robot hardware: display, touch, I2S microphone, amplifier, speaker, battery, charging, and GPIO.

How LVGL helps build emotional interfaces for Mochi Robot, including expressions, menus, battery status, and UI on small embedded displays.

Part 2 of the Mochi LVGL series, covering faces, expressions, battery status, connectivity, screens, components, and UI states.

The first Mochi devlog: early hardware questions, first firmware decisions, and what already went wrong.

A short introduction to Mochi, a small robot developed as an exercise in hardware, firmware, and product experience.
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